Mobile Forces setup guide

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gregaras
Posts: 5
Joined: Fri Apr 03, 2020 9:23 pm

Mobile Forces setup guide

Post by gregaras »

Hey there,

Sharing download links and info on how to setup Mobile Forces for online play:

Mobile Forces full game: https://www.mediafire.com/file/ugnzfgmm ... s.zip/file
Update files: https://www.mediafire.com/file/i69gjiy9 ... e.zip/file

To connect to Max Community MF server you must download update files. Once you download, put them from the .zip file folders to corresponding folders of the Mobile Forces installation. There will be files with the names that will match, you will need to overwrite those files (make backup if you need). To connect to the server, in your game navigate to Multiplayer, Open Location and put the server domain name which is server.maxcommunity.net OR overwrite the MobileForces.ini file (included in the .zip) to display the server in Multiplayer, Join Game, Online Servers menu so you won't have to put the IP every time you wish to connect. If you don't want to overwrite MobileForces.ini file, you might want put this text to your MobileForces.ini:

Code: Select all

[Engine.GameEngine]
ServerActors=IpServer.UdpServerUplink MasterServerAddress=server.maxcommunity.net MasterServerPort=27900

[IpServer.UdpServerUplink]
MasterServerAddress=server.maxcommunity.net

[RageBrowserAll]
ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=server.maxcommunity.net ,MasterServerTCPPort=28900,Region=0,GameName=mobileforces
******************************************************************************************

Update file changelog:

First version, 05/27/2020
* Fixed grenade and trip mine bugs

Second version, 06/09/2020
* Made chat and announce text brighter

Third version, 06/28/2020
* Changed weapon ammo and other settings
- HMG ammo increased to 900, carry size decreased by one slot
- Rocket launcher ammo increased to 11
- Grenade amount reduced to 3 per slot

Fourth version, 07/08/2020
* Fixed team balance disable (for coop matches)

Fifth version, 07/15/2020
* Added collision and handling files for the new jeep vehicle

Sixth version, around end of 2020, beginning of 2021
* Bug fix in multiplayer where SMG or pistol type of weapon zoom messes up when you try to zoom too fast (Bug probably still persists in sniper and rocket launcher)
* First shot delay removed for pistol and SMG weapons after zooming in
* Minor fix for shotgun first person anims (won't get stuck in the middle of shooting animation, won't display empty shotgun idle anim) in multiplayer

Seventh version, 05/25/2021
* Edit to loadout code has been made to allow adding more weapons
* Variable added to the weapons to be able to change third person anims without changing InventoryGroup variable

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